﻿package frEngine.loaders.away3dMd5.md5Data
{
    import flash.geom.*;
    import frEngine.math.*;

    public class BaseFrameData extends Object
    {
        public var position:Vector3D;
        public var orientation:Quaternion;
        public var scale:Vector3D;

        public function BaseFrameData()
        {
            return;
        }// end function

    }
}
